Vulengate player statistics
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Where Vulengate's numbers come from
Every figure on this page comes from MCVoting pinging Vulengate directly, around the clock. Nothing here is supplied by the server as a claim about itself without being checked first.
The measurement
- We ping the server on a five-minute cycle, which is roughly 288 probes a day. Over the last 31 days we made 8,706 of them and reached Vulengate on 8,650.
- Uptime is the one figure a server cannot influence. It is our probe success rate — how often we got an answer — not anything the server reports about itself. Right now that is 99.4%.
- Player counts are checked before we publish them. A server states its own population in its status response, and some overstate it heavily. We discard any sample above 250,000, or more than ten times that server's own daily median, and we drop those readings rather than rewriting them — a clipped number would just be our invention in place of theirs.
- Peak and typical are computed from what survives that filter, so a figure here can sit below what the server itself advertises. If it does, the difference is the part we could not verify.
What we have on Vulengate
Tracking since June 4, 2026 — 118 days of daily summaries, of which the figures above cover the most recent 31.
Its busiest day in those 31 days was September 27, 2026, peaking at 120 players.
A typical population of 49 puts it 59 of 142 among the servers we track by player count.
Individual readings are discarded after 30 days; the daily summaries they roll up into are kept for good, which is why tracking can start earlier than this window. The vote record for Vulengate is on its vote page, and /trends covers the same measurements across every server at once.
Frequently Asked Questions
View frequently asked questions and answers about Vulengate.
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