PureVanilla icon

PureVanilla

PureVanilla SMP
🍂 ɴᴇᴡ: updated to v26.2! 🍂

About PureVanilla

PureVanilla runs an unusually strict survival world: no teleporting, no ranks, no vote rewards and no mechanics beyond what the base game provides. The strictness is the entire point, and it is rarer than it sounds. Almost every server calling itself vanilla still adds home points, protection or ranks, because those remove real friction. Declining all of them restores properties the additions quietly destroy — distance means something when you have to walk it, a base location is a decision rather than a bookmark, and meeting another player is an event because it could not be arranged by command. Griefing purely to destroy is not permitted, which distinguishes this from anarchy servers. The rules are social rather than mechanical: nothing stops you technically, but the server is moderated on conduct. That middle position — vanilla mechanics with human moderation — is uncommon, and it is what makes long-term building viable without protection plugins. A separate economy world runs alongside for players wanting currency, claims and progression. The two are kept genuinely independent, so no economic features leak into the vanilla world, which is the only way the strict version survives contact with the convenient one. Notably, votes bring the server ranking but no in-game reward, which is consistent with the design rather than an oversight. The world is not reset except by consensus. ms.purevanilla.co is the address, on current Minecraft, Java Edition only and North American hosted. Version updates arrive quickly after release. This suits players who believe Minecraft's friction is a feature. Anyone who wants to reach a friend instantly or recover a lost inventory will find it deliberately obstructive — which is, precisely, the intent. The separate economy world exists so that preference does not have to be argued about, and players who want both can simply move between them.

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